2010-11 academic year

Art, Interaction and Media  (20465)

Degree/study: Degree in Audiovisual Communication 
Year: 3rd and 4th  
Term: 1st
Number of ECTS credits: 4 credits
Hours of studi dedication: 100 hours
Teaching language or languages: catalan
Teaching Staff: Roc Parés and Burgués


1. Presentation of the subject

The subject Art, Interaction and Media is an introductory course to the analysis of the creation audiovisual production that uses computers and networks in a significant and specific form in its reception.
The main goal of this subject is to encourage the critical approach to a disperse and experimental body of works that are characterized by the use of media that promote the participation of the public. They are intended to be open and innovative works that oblige us adopting transversal analytic perspectives that include forms of humanistic, artistic, scientific and technical knowledge.

 

2. Competences to be attained

Generic skills:

Capacity of analysis and synthesis. Proving knowledge, understanding and practical capacities for analyzing or synthesizing educational backgrounds.
Autonomy. Knowing and putting into practice the mode and the dynamics of working autonomously with a serious and professional behaviour.
Application of knowledge in the art reception: Assimilating knowledge and applying it in the attentive reception of art in order to widen and deepening our critical positioning.

Specific skills:

Capacity for developing a personal research according to a specific artistic proposal.
Comprehend the implications of the media in broadcasting and reception of an artistic proposal as a part of it.
Analyse the interaction, following aesthetics of reception and of experience criteria, in the relational, conceptual and formal aspects.

 

3. Contents

 

First block: The creative experimentation in the Interaction between humans and computers (HCI).

o         A computer as a production tool.

o         A computer as an expositive device.

o         A computer as an integral artistic media.

Second block: Interactivity as a specific property but not exclusive to art that uses ITs .

o         The viruses, the hoax and the bots as creation forms and of artistic intervention.

o         The experimental, modified and of author video game as a form of electronic art.

o         Art and Virtual Reality: The role of the virtual user in the experience generated in real    time.

Third block: Space, time and body in the interactive media.  

o         Installation concept. Interactive installations.

o         Art and communication networks. The user-user interaction through connected computers.  

o         Art and virtual communities. Creation and y la citizens.

Fourth block: Future debate:

From the audience to the participant. Does the participation culture substitute show culture?

 

4. Assessment

The verification of the student's knowledge will be carried out through a final assessment. The final assessment consists on the production of an assignment in which students will have to be able to prove the acquisition of competences and the improvement of goals of the subject. The final assessment will be carried out in the period fixed for this purpose in the academic calendar. (a date between the 9th and the 23rd of December will have to be agreed on).

Grades: Equivalence in points
5,0-6,9 - C
7,0-8,9 - B
9,0-10 - A
9,0-10 - A with distinction (4)

 

5. Bibliography and teaching resources

5.1. Basic bibliography

o         Giannetti, C., Ed., ArteVisión, MECAD, Sabadell, 2000.

o         Gubern, R., Del Bisonte a la realidad virtual, Anagrama, Barcelona 1996.

o         Schwarz, H.P., Media Art History, Prestel Munich New York and ZKM, 1997.

o         Wilson, S. Information Arts, The MIT Press, Cambridge, Mass., 2002.  

 

5.2. Complementary bibliography

o         Bourriaud, N., Relational Aesthetics. Presses du réel, Paris, 2002.

o         Plant, S., Zeroes + Ones : Digital Women and the New Technoculture, Doubleday, London, 1997

o         VVAA., Libro blanco de la interrelación entre Arte, Ciencia y Tecnología en el Estado español, FECYT (Spanish Foundation for Science and Technology), Madrid, 2007.

 

5.3. Teaching resources

 

Leonardo is an organization dedicated to the intersection of Art, Science and Technology, for over 40 years:

http://www.leonardo.info/

You can access to the Leonardo magazine through JSTOR, an excellent data base, open to students, with contents of international academic magazines:

http://www.jstor.org/action/showPublication?journalCode=leonardo

The Daniel Langlois Foundation for Art, Science, and Technology is an organization with a philanthropic purpose dedicated to promoting the search in the intersection of Art, Science and Technology:

http://www.fondation-langlois.org/

A wiki book titled New Media Art, initiated by Mark Tribe and Reena Jana

https://wiki.brown.edu/confluence/display/MarkTribe/New+Media+Art

One must be familiarized with the taxonomy that suggests Eugeni Bonet in "ArteVision, Una historia del arte electrónico en España" and that is updated in Internet in [email protected]ña at:

http://194.179.111.9/meiac/media.php?media=1

If you want to find works that can be commented from home consult the section of net.art  Fondo Documental de la Mediateca - Fundación "la Caixa". The term net.art refers to the artworks created for Internet that exploit to the utmost the specificity of media: the potential of communication and interaction with the user. From the Media Library this artistic phenomenon is documented in depth and a selection of present works is done in the net.

http://www.mediatecaonline.net/mediatecaonline/jsp/subhomes/sh_netart.jsp?ID_IDIOMA=ca

 

6. Metodology

Student's dedication in this subject is of 100 hours (25 hours/ECTS) and it is calculated by adding the class hours (24 hours) + out of class hours (76 hours). Class hours are divided by master classes and seminars in reduced groups (seminars, workshops, group tutorship, etc.). The master classes are focused in listening to the professor's presentation, whereas the seminars are based on dynamic activities (presentations, debates, case study, simulations, etc.) in which it is essential that you take an active part and in which you must  attend with the prepared activities. The work out of class takes much more importance, because it forms part of the subject's credits. 

 

7. Planning of activities

 

The activities for the 2010-11 academic year are the following:

Master classes (20 hours)

Classes in groups of 5 students (4 hours)

Thursday 30th of September

Proposal of  Groups 1 and 2           Friday  1st of October

Thursday 7th of October

Proposal  Groups 3 and 4           Friday   8th  of October

Thursday 14th of October

Proposal  Groups 1 and 2           Friday 15th  of October

Thursday 21st of October

Proposal  Groups 3 and 4           Friday 22nd  of October

Thursday 28th of October

Proposal  Groups  - - -           Friday 29th  of October

Thursday   4th of November

Proposals      Groups 1 and 2           Friday   5th  of November

Thursday 11th of November

Proposals       Groups 3 and 4           Friday 12th  of November

Thursday 18th of November

Proposals       Groups 1 and 2           Friday 19th  of November

Thursday 25th of November

Proposals       Groups 3 and 4           Friday 26th  of November

Thursday 2nd of December

ALL presentations                            Friday   3rd   of December

 

During the course students must check the Aula Global and subscribe to Yasmin, the discussion list of Art, Science and Technology Interactions in the Mediterranean Arc

http://www.media.uoa.gr/yasmin/