2002-2003
Enginyeria Tč;cnica en Informātica de Sistemes (3372)
Infografia I(12453)
ELEMENTS BĀSICS
Tema 1 Introducciķ
Grāfics per ordinador
Visiķ
Open GL
Tema 2 Hardware i algorismes bāsics
Raster displays
Dithering
Aliasing i antialiasing (teoria de mostreig)
Tema 3 Transformacions i Projeccions
2D
3D
VISUALITZACIĶ
Tema 4 Perspectiva
Introducciķ
Fonaments matemātics
Tema 5 Visibilitat
Z-buffer
escombrat lineal
Tema 6 Ilˇluminaciķ
Phong
Gouraud
Models de reflexiķ especular i difosa
SUPERFÍCIES ESCULPIDES
Tema 7 Polinomis de Bernstein
Tema 8 Corbes de Bezier
Tema 9 Splines - B-Splines
RENDERING
Tema 10 Ray tracing
Tema 11 Radiosity
Tema 12 Textures
Texture mapping
Tema 13 Animaciķ
Bibliografia
FOLEY, VAN DAMM, FEINER, and HUGHES.
Computer Graphics: Principles and Practice", second edition in C. Addison Wesley,1996.
WOO, NEIDER, AND DAVIS.
Open GL Programming Guide, Addison Wesley.
D. HEARNE AND M. P. BAKER.
Computer Graphics
Second edition. Prentice Hall, 1994.
A. WATT.
3D Computer Graphics. Addison Wesley, 1993.